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720°

720°

The idea of a 720° spin being one’s ultimate goal is a pretty good metaphor for the small town depicted in 720°. The main character is a teenager without a name or any sort of identity outside of being a skateboarder. For the sake of this review we’ll refer to him as Christian Slater. When the game starts the first thing Christian Slater sees is a map lying on the sidewalk. When he picks it up it is discovered that Radville is entirely comprised of 4 skating events and 4 shops that sell tubular sk8ter gear.

 

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And holy shit the fucking denizens of Radville! They all appear to be older men and include a dude playing Frisbee with himself, a steakneck who stands in the middle of the road flexing his muscles, and a man on rollerblades who is the spitting image of the dude in The Scream by Edvard Munch. That creepy fuck is the worst because if Christian Slater gets near him he disintegrates into powder before reappearing like nothing happened and skating away.  Fuck that noise.

720°720°

720°720°

720° basically plays out like this: Christian Slater skates around on the streets, finds an event to join or shop where he can buy shit, rinse, repeat.

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720°720°

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The game has no ending whatsoever and Christian Slater’s only hope of getting out of this crapfest is to honor the storied skater tradition of rebellion. In this case the only thing there is to rebel against is skating itself, so Christian Slater stops for about a minute and I swear to fucking Christ a horde of bees comes out of nowhere screaming SKATE OR DIE and kill him.

720°

Awesome.

 

720°

  • Developer: Atari Games
  • Publisher: Atari Games
  • Release Date: 1989

Game Genie codes

  • SZUYASVK: infinite continues
  • GEKKYZAA: start with all equipment
  • XVXGGXSX + OXXGIXTE + GEXGTZZA: start on level 4